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  4. (TMT)*<><>TmF<><>Omu'BaTraN 

    parola :petrica12

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  6. Demo prea scurt,nu se vede wall in b e dor o runda. Pro unban
  7. abtinete de la comentariile aiurea, si asteapta raspunsul, altfel o sa ramai cu ban. nu se vede wall, foarte scurt demo. pro unban. https://imgur.com/0CisQh7
  8. Mersii fruateeeeee :)) Mersi mult Ionute romana te rog:)) am folosit translate, multumesc btw:))
  9. Ai ban doar minute... dupa poti intra.
  10. Adminul este asteptat cu dovada pana maine la ora 19:00, daca acesta nu o prezinta vei lua unban si el va fi penalizat.
  11. お誕生日おめでとうございます.
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  13. Today
  14. Maxime Béland is a long-time Ubisoft employee who served as creative director on the two most recent Splinter Cell games, Conviction and Blacklist (although they're hardly recent), as well as Far Cry 4, Primal, and 5. He left Ubisoft in early 2019 to take on the role of creative director at Epic Games, but that only lasted about eights months—and according to VGC, he's now back at Ubisoft. Béland will serve as a vice-president of Ubisoft's editorial team, according to the report, which the company recently said is being revamped in order to encourage greater differentiation between Ubisoft's many, often very similar games. Splinter Cell, with its well-established characters and linear narrative, probably doesn't need as much help in that regard as, say, Far Cry. But fans have been encouraged by other signs of activity on the Sam Fisher front over the past year, even though they haven't added up to anything substantial. Ubisoft creative director Julian Gerighty said in May 2019 that he was "working on the next Splinter Cell," although that was later dismissed as a joke; in September, Gamestop said that a new Splinter Cell game was "on the horizon"; and in November, Ubisoft Spain dropped an out-of-nowhere tweet about understanding "the darkness" that ultimately went nowhere. Still, hope dies hard, and Ubisoft is bound to bring it back sooner or later, right? LinkedIn indicates that Béland was at Epic from March to October 2019, and is now back at Ubisoft. I've emailed the company for more information and will update if I receive a reply. Source: PCGamer
  15. The first half of Black Desert Online's 2020 roadmap was revealed earlier this week, giving players a sneak peek into what developer Pearl Abyss has planned all the way through to summer, including a new feature where players can compose music and play it on instruments—which definitely won't result in towns becoming overwhelmed with would-be bards thrashing out Sandstorm on a lute. You can look at the Black Desert Online 2020 roadmap here, but you won't have to wait long for one of its most exciting additions. Coming on January 22, The Guardian will join the roster of available classes. This northern warrior wields a massive battle axe that she uses to cleave through groups of baddies and plays similarly to her male counterpart, the Berserker, which is to say they both excel at charging into the thick of it. In addition to The Guardian, several classes will get new customization options through the new Succession system. When players reach a certain level, they have the option of choosing Awakening, which gives them a new weapon and a suite of abilities to use, or they can choose Succession, keeping their current weapon and abilities but with enhanced powers. Throughout the first quarter of 2020, the Witch, Wizard, Striker, Mystic, Lahn, and Guardian will all receive their new Succession abilities. Black Desert Online's 2020 roadmap also includes some features that'll benefit everyone. Sometime this spring, players of the Shai class will be able to compose and play their own music. A new region called Papua Crinea, where adorable otters and "Papus" are locked in a bloody conflict, will also be added. So sad. Around summer, players can expect another story chapter and accompanying area called O'dyllita. You can check out the full roadmap here. It will presumably be updated later this year to reveal what's coming in the latter half of 2020. Source: PCGamer
  16. Nickname server : (TMT)*<><>TmF<><>Omu'BaTraN Steam On/Off:off Steam ID/Link: - Varsta: 23 Experienta amxx?: 2 ani Ai citit regulamentul?: da? Cuvantul cheie din regulament pt a aplica pentru grad este: globalpower De unde ai aflat de serverul nostru GLOBAL?:de la prietenii Link Ore Jucate (CLICK AICI): https://www.gametracker.com/player/(TMT)*<><>TmF<><>Omu'BaTraN/178.32.241.2:27015/ Poti ajuta serverul cu o donatie?:sigur Alte precizari?: imi place serveru,admini de treaba,
  17. I was quite taken by the idea of Pandemic Express when it was announced last year. It's a multiplayer survival game that has a group of 30 people attempting to escape a zombie apocalypse, the twist being that one of them—unbeknownst to the rest—is already infected, granting them powerful abilities, unlimited respawns, and a burning hunger for brains. Cue a running fight to the last train out and a final stand by whoever's left alive, and it sounds like a pretty good time to me. The player numbers haven't been great, though (to put it mildly), and so publisher Tinybuild is taking another run at it by making the game free to play. Under the new system, players will earn "stars" by playing matches that can be spent on costumes, emojis, and in-game music. If you don't want to wait, you can opt to buy them instead. "We believe this is the most fair and transparent way to do free to play," Tinybuild said. Anyone who bought the game prior to the free-to-play transition will be given 2000 stars and access to all music tracks, as a thanks "for being with us from the start." Tinybuild didn't say how, or if, the change will impact its long-term plans for the game, which include new game modes, an in-game tutorial, regional servers, and an overhaul of the transport system. Based on the comments on Steam, the response among players so far seems cautiously hopeful, and Steam Charts indicates a significant uptick in players in the past 30 days: It's still a tiny population, but maybe it'll be enough to get something started. Source: PCGamer
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Despre noi

Suntem o comunitate aparuta in anul 2010 ce are ca scop sa prezinte si sa aduca in calculatoarele voastre socializare, competitie, public si foarte multa actiune. Alatura-te celor 200.000 de membri iar impreuna vom dezvolta cat mai mult termenul de 'comunitate'

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