Jump to content

ღCatalinaღ

Girls
  • Content Count

    13975
  • Joined

  • Last visited

  • Days Won

    66
  • Tokens

    8,402 [ Donate ]

Everything posted by ღCatalinaღ

  1. Până în momentul asta s-a dus ban ul, deci cererea era degeaba oricum T/C
  2. Maxime Béland is a long-time Ubisoft employee who served as creative director on the two most recent Splinter Cell games, Conviction and Blacklist (although they're hardly recent), as well as Far Cry 4, Primal, and 5. He left Ubisoft in early 2019 to take on the role of creative director at Epic Games, but that only lasted about eights months—and according to VGC, he's now back at Ubisoft. Béland will serve as a vice-president of Ubisoft's editorial team, according to the report, which the company recently said is being revamped in order to encourage greater differentiation between Ubisoft's many, often very similar games. Splinter Cell, with its well-established characters and linear narrative, probably doesn't need as much help in that regard as, say, Far Cry. But fans have been encouraged by other signs of activity on the Sam Fisher front over the past year, even though they haven't added up to anything substantial. Ubisoft creative director Julian Gerighty said in May 2019 that he was "working on the next Splinter Cell," although that was later dismissed as a joke; in September, Gamestop said that a new Splinter Cell game was "on the horizon"; and in November, Ubisoft Spain dropped an out-of-nowhere tweet about understanding "the darkness" that ultimately went nowhere. Still, hope dies hard, and Ubisoft is bound to bring it back sooner or later, right? LinkedIn indicates that Béland was at Epic from March to October 2019, and is now back at Ubisoft. I've emailed the company for more information and will update if I receive a reply. Source: PCGamer
  3. The first half of Black Desert Online's 2020 roadmap was revealed earlier this week, giving players a sneak peek into what developer Pearl Abyss has planned all the way through to summer, including a new feature where players can compose music and play it on instruments—which definitely won't result in towns becoming overwhelmed with would-be bards thrashing out Sandstorm on a lute. You can look at the Black Desert Online 2020 roadmap here, but you won't have to wait long for one of its most exciting additions. Coming on January 22, The Guardian will join the roster of available classes. This northern warrior wields a massive battle axe that she uses to cleave through groups of baddies and plays similarly to her male counterpart, the Berserker, which is to say they both excel at charging into the thick of it. In addition to The Guardian, several classes will get new customization options through the new Succession system. When players reach a certain level, they have the option of choosing Awakening, which gives them a new weapon and a suite of abilities to use, or they can choose Succession, keeping their current weapon and abilities but with enhanced powers. Throughout the first quarter of 2020, the Witch, Wizard, Striker, Mystic, Lahn, and Guardian will all receive their new Succession abilities. Black Desert Online's 2020 roadmap also includes some features that'll benefit everyone. Sometime this spring, players of the Shai class will be able to compose and play their own music. A new region called Papua Crinea, where adorable otters and "Papus" are locked in a bloody conflict, will also be added. So sad. Around summer, players can expect another story chapter and accompanying area called O'dyllita. You can check out the full roadmap here. It will presumably be updated later this year to reveal what's coming in the latter half of 2020. Source: PCGamer
  4. I was quite taken by the idea of Pandemic Express when it was announced last year. It's a multiplayer survival game that has a group of 30 people attempting to escape a zombie apocalypse, the twist being that one of them—unbeknownst to the rest—is already infected, granting them powerful abilities, unlimited respawns, and a burning hunger for brains. Cue a running fight to the last train out and a final stand by whoever's left alive, and it sounds like a pretty good time to me. The player numbers haven't been great, though (to put it mildly), and so publisher Tinybuild is taking another run at it by making the game free to play. Under the new system, players will earn "stars" by playing matches that can be spent on costumes, emojis, and in-game music. If you don't want to wait, you can opt to buy them instead. "We believe this is the most fair and transparent way to do free to play," Tinybuild said. Anyone who bought the game prior to the free-to-play transition will be given 2000 stars and access to all music tracks, as a thanks "for being with us from the start." Tinybuild didn't say how, or if, the change will impact its long-term plans for the game, which include new game modes, an in-game tutorial, regional servers, and an overhaul of the transport system. Based on the comments on Steam, the response among players so far seems cautiously hopeful, and Steam Charts indicates a significant uptick in players in the past 30 days: It's still a tiny population, but maybe it'll be enough to get something started. Source: PCGamer
  5. Panzer Corps 2 will soon be wheeling out the tanks as the world once again descends into war. Slitherine and Flashback's follow-up to the 2011 remake of Panzer General is another hardcore operational wargame, and you'll be able to start playing in March. Publisher Slitherine announced the March 19 release date with a new cinematic trailer, and while it's not exactly representative of the maps or turn-based battles, Panzer Corps 2 does look a lot more handsome than its predecessors and, frankly, most wargames. It's not a genre known for its looks, but this time Flashback's employing Unreal Engine 4 and 3D graphics and bears more of a resemblance to modern Civs than grognardy wargames. It's a big improvement. Jon Bolding took it for a spin recently, where he confessed his love for Panzer Corps 2's undo button. "No amount of do-overs can make up for bad strategy, but mistakes get made—sometimes five moves ago—and the developers of Panzer Corps 2 understand that," he said. "This isn't a matter of letting me undo bad strategy, or making the game easier, it's a matter of respecting the player's time. Penalizing a player for honest mistakes in a turn-based game is bad design when scenarios are designed to take an hour or more. Panzer Corps 2 understands that." I'm also very much for undo buttons. Seeing a brilliant plan undone by an errant click or a single stupid mistake isn't a learning experience; it just sucks. Games like Panzer Corps are daunting enough as it is, but if you're not a fan of the do-over option, you can just ignore it. Wargames could do with a bit more optional accessibility, Source: PCGamer
  6. Dying Light 2 is the latest game to push back its release date this month, following Cyberpunk 2077 and Avenger's delays. Techland was planning to get its undead sequel out the door in spring, but today the studio announced that it needed more time to fulfil its vision. "We will have more details to share in the coming months," the update continued, "and will get back to you as soon as we have more information. We apologise for this unwelcome news. Our priority is to deliver an experience that lives up to our own high standards and to the expectations of you, our fans." Unfortunately, there's no new release window yet, so we'll have to wait to find out when we can start putting the undead back in the ground. Source: PCGamer
  7. PlayStation developer Naughty Dog posted a job listing for a graphics programmer recently that has people wondering if Sony is giving up another exclusive. The role is attached to The Last of Us Part 2, which has only been announced on PS4, but the 'Requirements & Skills' section lists several things specific to PC. The new graphics programmer would join Naughty Dog's rendering team and needs to have a "thorough understanding of current GPU architectures" including Nvidia. Experience with DirectX12 and Vulkan is also desired. Naughty Dog might be looking for candidates with broad experience, but it still seems odd to specifically list APIs and a GPU that you won't find in a PlayStation. "PC programming experience" is also listed alongside console experience, making it a bit more explicit. It still seems very unlikely that we'll be seeing one of Sony's biggest exclusives making its way over to PC soon, though. Horizon: Zero Dawn is rumoured to be making the leap, too, but it launched on PS4 three years ago, and it's still not been confirmed. Source: PCGamer

Despre noi

Suntem o comunitate aparuta in anul 2010 ce are ca scop sa prezinte si sa aduca in calculatoarele voastre socializare, competitie, public si foarte multa actiune. Alatura-te celor 200.000 de membri iar impreuna vom dezvolta cat mai mult termenul de 'comunitate'

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.