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Everything posted by -Criss-

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  2. THQ Nordic has poured a bucket of ice cold water on rumours of a Timesplitters 2 remake following the discovery of an easter egg in PC game SpellForce 3: Fallen God over the weekend. Hopes were raised following the discovery of a vendor in the expansion pack—released on PC earlier this month—who offers some interesting items for sale, including a new Gothic game and the upcoming Biomutant, both THQ Nordic stablemates set for a future release. What really got tongues wagging however was the ability to buy a box for a "Timesplitters 2 Remake" leaving many wondering if this was a sneaky announcement by the publisher. However, in a statement given to Eurogamer, THQ Nordic has shot down the excitement, telling them "This is just an innocent Easter egg. The vendor in the game is a character known especially for not telling the truth." There was a fair amount logic behind the speculation—this gets a bit complicated, so bear with us— THQ Nordic are owned by parent company Embracer, who used to be known until late last year as THQ Nordic. Another company under the Embracer umbrella are Koch Media, who bought the rights to the Timesplitters IP in 2018. In 2019, the company that was then known as THQ Nordic announced they were working with the series' original creator Steve Ellis saying he had "unfinished business" with the franchise. We've heard very little since and—assuming you're still with us— the company currently known as THQ Nordic said to Eurogamer that it could not speak for that franchise as it was not the specific company working on any Timesplitters project if one does indeed exist. So for now, it looks like we'll have to keep hoping and wishing that we'll hear something new eventually. For now, you can check out a video of the easter egg from SpellForce 3: Fallen God for yourself below. Source:VideoGamer
  3. Ubisoft's Assassin's Creed Valhalla has achieved an impressive feat over the weekend, preventing Call of Duty: Black Ops Cold War from reaching the number one spot in the boxed retail charts in its launch week for the first time in 13 years. As per GamesIndustry.biz, the past week was one of the biggest in video game history, with both games—plus, of course, the Xbox Series X|S consoles— launching last week, and had already reported more than double the launch day player numbers of its predecessor. These figures are for the physical version of the game rather than a digital release, but it's still very impressive all the same. There are, of course, some things to be noted—Assassin's Creed Valhalla released on the Tuesday, while Call of Duty: Black Ops Cold War didn't launch until Friday, and because England is currently in lockdown due to the ongoing COVID-19 pandemic meaning most game stores are closed there's no doubt this may have had some effect on people choosing to buy the game physically as opposed to digitally. However, as GamesIndustry.biz notes in their write up, physical sales of Call of Duty: Black Ops Cold War in the UK are apparently 64% down on last year's Call of Duty: Modern Warfare, which is still a surprisingly large amount. That being said, Activision Blizzard did release a statement today saying that their game has "set a new record as the highest first day digital sales worldwide in franchise history"—and with the game being cited as one of the reasons for "record broadband use" in the UK last week, it's very possible Call of Duty: Black Ops Cold War might have made up that deficit in digital sales. We'll have to wait a little longer to find out. Assassin's Creed Valhalla and Call of Duty: Black Ops Cold War are both available now for Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4 and PC. Source:VideoGamer
  4. Capcom has confirmed that it has been the victim of a recent "customized ransomware attack" on its servers, resulting in the stealing of multiple items of personal information stolen from the company at the start of this month. In a press release (spotted by Video Games Chronicle) Capcom revealed that the majority of the data taken included the personal information of current and former employees, as well as sales reports and financial information, but also confirmed a possibility of up to a further 350,000 further items compromising of Customer service video game support help desk, Capcom Store members, Esports operations website members, shareholders and former employees' (including family members) information including names, birthdates, phone numbers and email addresses. No credit card info is believed to have been stolen in the attack. Evidence of the attack was first found on November 2 of this year, and on why it took Capcom so long to confirm it said: "Investigation and analysis of this incident took additional time due to the targeted nature of this attack, which was carried out using what could be called tailor-made ransomware, as was covered in some media reports, aimed specifically at the company to maliciously encrypt the information saved on its servers and delete its access logs. Capcom regrets that this report could not be made sooner than today." Capcom says that for its part it has begun contacting individuals it has verified whose information has been compromised, as well as reported the incident to the police, GDPR (ICO in the United Kingdom) and the Japanese Personal Information Protection Company. It has also implemented protective software, shut down suspicious transmissions and restructured its servers, and called in a third party security as it continues its investigation. The company has offered its "sincerest apologies for any complications and concerns that this may bring to is potentially impacted customers as well as its many stakeholders" and is co-operating with law enforcement authorities in Japan and in the US and will continue updating as the investigation progresses. Capcom is also in talks with external security experts to establish an advisory board regarding system security going forward to prevent the incident happening again. Source:VideoGamer
  5. Off-road sim SnowRunner has launched its second season of DLC content from today, including an entire new region making the game 50% larger than it was at launch, three new vehicles and new gameplay. The headline addition in the "Expore and Expand" DLC is the new region of Yukon, Canada featuring not just one but two new maps set in the locale, known as Flooded Foothills and Big Salmon Peak. The new veichles includes the games largest truck ever in the CAT 770G, a CAT TH357D AG forklift and the KRS 58 "bandit" vehicle with built-in light crane. There's also some new gameplay on the new maps, challenging you to build a Large Ore Processing Plant that's made up of three smaller buildings; to do so you'll need to get to grips with cargo crafting and raw material colleciton from disassembly. Also included are a bunch of new customisation options to make your vehicles your own. A bunch of free content is also included in today's update, including two new Trials and Xtreme Cargo missions, some more new missions in the Taymyr and Alaska regions and more. You can pick up the Explore and Expand Season 2 content either as standalone DLC or as part of the game's Season Pass right now and check out a trailer for the new content below. SnowRunner is available now on Xbox One, PlayStation 4 and PC. Source:VideoGamer
  6. A new study from Oxford University has found that time spent playing games is positively associated with well being and that playing the games "can be an activity that relates positively to people's mental health." As per the study's press release (and spotted by BBC News), the findings from this study suggest that "experiences of competence and social connection with others through play may contribute to people’s wellbeing" and that "those who derived enjoyment from playing were more likely to report experiencing positive wellbeing." Key findings included that the actual amount of time spent playing was a small, but significant positive factor, although a player's subjective experiences were more important than the pure number of hours playing. This particular study was unique in that rather than just asking players how much they played, it was the first of its kind to also use actual data provided by Nintendo of America and Electronic Arts, as they provided player data from Animal Crossing: New Horizons and Plants vs Zombies: Battle for Neighbourville. This data was then combined with 3274 players being asked to complete a survey designed by the researchers with questions related to well being, self-reported play and motivational experiences. In the press release, the study's author Professor Andrew Przybylski—Director of Research at the Oxford Internet Institute—said "Our findings show video games aren’t necessarily bad for your health; there are other psychological factors which have a significant effect on a persons’ well-being. In fact, play can be an activity that relates positively to people’s mental health – and regulating video games could withhold those benefits from players." "Working with Electronic Arts and Nintendo of America we’ve been able to combine academic and industry expertise. Through access to data on peoples’ playing time, for the first time we’ve been able to investigate the relation between actual game play behaviour and subjective well-being, enabling us to deliver a template for crafting high-quality evidence to support health policymakers." You can check out the full study for yourself, should you wish to give it a read, by clicking the link here. Animal Crossing: New Horizons is available now for the Nintendo Switch. Source:VideoGamer
  7. Long-time Yakuza series producer Daisuke Sato has revealed he'd like to work on a Sonic the Hedgehog game. The comments came during one of a series of YouTube interviews published by the Sega Euope YouTube channel celebrating their 60th anniversary questioning several key figures across the company including Mr Sato, asking him which Sega IP he'd like to take on outside of his own. Sato said "It’s an IP that I haven’t come to before. In the sense that I want to try it… well, Sonic. After all, when you hear Sega you think Sonic. I’d like to get involved once at least but for me, the so-called Sonic is, well, if I were to do it, I wouldn’t do Sonic as it was. I would like to make a completely different Sonic." Sato started at Sega in 1994 and has quite the resumé, including almost every Yakuza game before the most recent, but also spin-off Judgment, Super Monkey Ball, Shenmue and the director for Binary Domain. We'd certainly like to see him take a crack at Sonic; and to be fair, given everything else that happens in Yakuza: Like A Dragon it probably wouldn't actually be too out of place to see him alongside Ichiban and chums in their wacky world, right? Check out the full interview with Daisuke Sato for yourself below. Yakuza: Like A Dragon is out now on Xbox Series X|S, Xbox One, PlayStation 4 and PC and on PlayStation 5 on March 2, 2021. Source:VideoGamer
  8. The teams behind the recent XIII remake release have issued an apology over the current state of the game following widespread player and media complaints and critcism, blaming the ongoing COVID-19 pandemic for the game's woes. In a joint statment posted to Microids' website over the weekend, the teams said that "players expectations have not been met by the launch version and we hear loud and clear the legitimate criticism and disappointment" and offered its sincere apologise to the fans, saying " In its present state, XIII does not meet our quality standards and we fully understand players’ frustrations." "The pandemic has impacted the game’s production on many levels. Pivoting to home working for the teams has added unexpected delays in the development schedule and the QA process. We hoped we would be able to provide a Day One patch fixing all the issues but the development of this update is taking more time than expected." The studios moved to reassure fans that they're working hard to resolve many of the issues and criticisms and will be deploying many patches over the coming days and weeks, with an initial one pushed out on Friday past to fix the game's most urgent issues including crashes and gameplay bugs. You can find patch notes on those over here. The studios also promise a "detailed road map highlighting the upcoming free additions to the game" which will include new maps, weapons, skins and modes for the game's multiplayer. Will it be enough to turn the troubled fortunes of the remake around? Only time will tell. XIII's remake is out now for Xbox One, PlayStation 4 and PC. Source:VideoGamer
  9. Nick: -Criss- Ore (link gametracker - minim 100 ore): https://www.gametracker.com/player/-Criss-/ Varsta (poza cu primele 6 cifre din CNP): 6030211 De ce doresti Helper?: Ca să pot ajuta playerii. Cu ce vei ajuta server-ul daca primesti aceasta functie?: Să scap de codaţi şi să ajut la păstrarea unui joc plăcut si corect. :) Cate ore / zi te joci pe server? (nu afk / spec): Depinde. 3-4 ore sau chiar mai mult. Ai avut tangente cu admini / playeri? Daca da, de ce?: Nu. Ai citit regulamentul general si al adminilor ?: Da
  10. Anime: Heaven Official's Blessing AMV/Opening:
  11. The official Twitter account for the anime of Atsushi Ohkubo's Fire Force (En En no Shōbōtai) manga revealed two new cast members and a new visual for the anime's second season on Tuesday. The new cast members include: Yūki Ono as Takagi Oze, Maki's older brother, and a detective in the Tokyo Army Kousuke Toriumi as Hajiki, the first platoon chief of Special Fire Force Company 2 The new season premiered on July 3, and it will have 24 episodes. Funimation and Crunchyroll are both streaming the series. Toonami premiered the new season on October 24. Tatsuma Minamikawa (Fire Force episode 12 director) is directing the anime (replacing Yuki Yase from the previous season) and is also supervising the scripts. Yumenosuke Tokuda is joining returning staff members Hideyuki Morioka and Yoshio Kosakai as chief animation director (Morioka is also returning as character designer). Neito Hirohara is joining Hiroyuki Ohkaji and Tsutomu Matsuura as main animator. Kazunori Miyazato is joining returning staff member Yoshito Takamine as art director. Shin'ya Takano is replacing Daisuke Kusaka as CGI director. The first season premiered in July 2019, and the 24th and final episode of the first season aired on December 27. Funimation streamed the television anime on its FunimationNow streaming service with an English dub. Crunchyroll also streamed the series. The anime premiered on Toonami in July 2019. Source:AnimeNewsNetwork
  12. The online dTV service began streaming a video for the new net anime special in the Gintama franchise on Tuesday. The video reveals that the net anime will debut exclusively on dTV on January 15. In the video, Gintoki gripes that the upcoming Gintama The Final anime film's billing as the "finale" of the franchise is yet another scam to hype up the film. He also complains that the video itself has nothing but his voice with no video and no new visual, and really only contains an announcement of the net anime's debut date. The new net anime special will have a story that will tie into the film. Gintama The Final will open in Japan on January 8. The film will be based on the finale of the original manga, combined with new story elements. Sorachi's original "science-fiction period-drama comedy" manga began in 2003 and ended in June 2019 with over 55 million copies in circulation. The latest anime series premiered in July 2018. The manga has also inspired various original video anime (OVA), event anime, two live-action films, and two live-action net spinoffs. Viz Media published the manga's first 23 volumes in English. The first 49 episodes of the first television series began streaming on Hulu with a new English dub in December. Sentai Filmworks released the anime's first 49 episodes on DVD in 2010 and 2011, but that release did not include an English dub. Source:AnimeNewsNetwork
  13. Amazon's listing for the 11th compiled book volume of Keitarō Yotsuya's Akuma no Memumemu-chan includes cover images that reveal the series is entering its final arc in the volume. The book will ship on Wednesday. Yotsuya launched the manga on Shueisha's Shonen Jump+ website and app in July 2016. The "only slightly erotic comedy" manga centers on the titular Memumemu-chan, a succubus who isn't lewd, isn't erotic, and doesn't try hard. The manga follows her struggle to harvest souls. The manga inspired a series of anime shorts that premiered in January 2018. The Gambare! Memumemu-chan smartphone game launched in December 2017, and it follows Memumemu-chan as she comes of age. Source:AnimeNewsNetwork
  14. Ryouko Yamagishi ended her Revelation manga in this year's 48th issue of Kodansha's Morning magazine on Thursday. The series' sixth and final compiled book volume will ship on December 23. The manga centers on French historical figure Joan of Arc, also known as "The Maid of Orléans." Yamagishi launched the series in the magazine in December 2014 as her first manga series. She had previously published the "Ushitora" (Norhteast) one-shot manga in the magazine. The fifth volume of Revelation shipped in December 2019. Yamagishi's other manga include Yōsei-Ō, Shiroi Heya no Futari, Arabesque, and Terpsichora. Yōsei-Ō inspired an original video anime in 1988. Source:AnimeNewsNetwork
  15. This year's 49th issue of Kodansha's Weekly Young Magazine revealed on Monday that Ryo Hanada will launch a one-shot manga titled "Senritsu no Niina" (Trembling Niina) in the magazine's next issue on November 9. The one-shot is part of a project for the magazine's 40th anniversary. Hanada launched the Blackguard manga in Kodansha's Morning two magazine in September 2019. Hanada launched the Devil's Line dark fantasy manga (pictured right) in Kodansha's Monthly Morning two magazine in 2013, and ended it in December 2019. Hanada drew a five-part side story manga that was compiled into the 14th volume, which shipped in June 2019. Vertical Comics is publishing the manga in print in English, and Kodansha Advanced Media is releasing the manga digitally in North America. Vertical Comics and Kodansha Advanced Media released the manga's 14th volume both in print and digitally in March. Source:AnimeNewsNetwork
  16. Kodansha awarded Demon Slayer: Kimetsu no Yaiba's manga creator Koyoharu Gotouge in its second Noma Publishing Culture Awards on Monday. The award honors those who have made excellent contributions to publishing, particularly to "reinventing publishing." Gotouge won the award due to the circulation of the Demon Slayer: Kimetsu no Yaiba manga topping 100 million copies, and strong sales of the franchise's anime, games, novels, spinoff manga, and merchandise which have boosted the entire publishing industry from 2019 well into 2020. Kodansha also gave the award to Nintendo's Animal Crossing: New Horizons game this year because the game has set records by selling over 22.4 million units worldwide. In addition, it offers potential as a new medium of expression that goes beyond the previous limitations of games. The company awarded novelist Jun Ikeido due to his bestselling Hanzawa Naoki, Downtown Rocket, and No Side Game books. Kodansha's inaugural Noma Publishing Culture Award ceremony honored in 2019 anime film director Makoto Shinkai (your name., Weathering With You), manga publishers Ribon and Nakayoshi, acclaimed novelist Keigo Higashino, and magazine models Mai Shiraishi and Erika Ikuta, both of whom are members of the idol group Nogizaka46. According to Oricon, the Demon Slayer: Kimetsu no Yaiba manga franchise has sold a total of 90.518 million print copies in Japan — the second highest manga series total that Oricon has recorded since it began publishing its book sales charts. The manga has 100 million copies in circulation (including digital copies, which Oricon does not count) as of the 22nd volume's release on October 2. It is the eighth manga title from Shueisha's Weekly Shonen Jump magazine to reach 100 million copies in circulation (not sales). All 22 volumes of Koyoharu Gotouge's Demon Slayer: Kimetsu no Yaiba manga occupied the top 22 spots in Oricon's comic sales chart for the October 19-25 week — the first time any series has accomplished this feat since Oricon began publishing its book sales charts in April 2008. The 22nd volume has now ranked at #1 for four consecutive weeks, with 326,000 print copies sold so far. The series overall has now occupied the entire weekly top 10 chart a record six times since the manga began. Shueisha revealed in November 2019 that the Demon Slayer: Kimetsu no Yaiba manga was the company's second highest-selling manga in 2019, second only to Eiichiro Oda's One Piece manga. The manga debuted in Shueisha's Weekly Shonen Jump magazine in February 2016, and ended on May 18. The book franchise also includes several novels. The manga inspired a television anime that premiered in April 2019, and aired its 26th and final episode in September 2019. Aniplex of America describes the television anime's story: It is the Taisho Period in Japan. Tanjiro, a kindhearted boy who sells charcoal for a living, finds his family slaughtered by a demon. To make matters worse, his younger sister Nezuko, the sole survivor, has been transformed into a demon herself. Though devastated by this grim reality, Tanjiro resolves to become a “demon slayer” so that he can turn his sister back into a human, and kill the demon that massacred his family. The Demon Slayer – Kimetsu no Yaiba – The Movie: Mugen Train anime film opened on October 16. Funimation and Aniplex of America will screen the film in theaters in North America in early 2021. Source:AnimeNewsNetwork
  17. Shueisha's "AdNavi" advertisement website is currently listing that it will publish 51st and 52nd issues this year for its Weekly Shonen Jump magazine, after previously omitting the two issues from its lineup. AdNavi lists that the 51st issue will ship on Saturday, November 21 (as Monday, November 23 is a holiday in Japan) and the 52nd issue will ship on November 30. The first 2021 issue will ship on December 7. Shueisha delayed this year's 21st issue of the magazine from April 20 to April 27. The issue on April 27 was technically the combined 21st and 22nd issue of the magazine. Shueisha explained at the time that there was a possibility that an individual in their 40s within the magazine's editorial department had been infected with the new coronavirus disease (COVID-19). In response, Shueisha ordered its employees to work from home beginning on April 6. In addition, Weekly Shonen Jump's editorial department had temporarily halted all work to further lower the risk of spreading the infection to manga creators and other people involved in the magazine, delaying the magazine at that time. This year's 48th issue of the magazine shipped on Monday. Source:AnimeNewsNetwork
  18. The next adventure starring interstellar duo Ratchet and Clank: Rift Apart won't be coming to the PlayStation 4 and will exclusively release on the next-generation PlayStation 5, Insomniac has confirmed. Given the game was revealed back in June with the conceit that it would see the titular duo "seamlessly travel through different dimensions in mid-gameplay, thanks to PlayStation 5’s ultra-high speed SSD" it seems somewhat obvious that this would be the case, but in answering fan questions via Twitter over the weekend the studio confirmed the game won't be getting a PS4 release with a fairly definitive "It's a PS5 exclusive". The idea that a current-gen release was possible most likely stems from the surprise announcement a couple of months ago that previously presumed PlayStation 5 exclusives Spider-Man: Miles Morales, Sackboy: A Big Adventure and even the yet-to-come Horizon: Forbidden West will be getting PlayStation 4 versions upon their respective launches. Ratchet and Clank: Rift Apart is said to be a "launch window" release for the PlayStation 5, though at the time of writing no firmer launch date has been given. Source:VideoGamer
  19. Epic Games has detailed the improvements coming to the next-gen versions of its popular free-to-play battle royale shooter Fortnite with the game arriving on both next-gen consoles on their respective launch date. As detailed in a post on the official Fortnite website, the Xbox Series X will be able to run the game at 4K resolution at a 60FPS framerate, and also experience "dynmaic visuals and physics" are promised with enhanced fluid simulations for smoke and liquid and "all-new" Storm and cloud effects. Xbox Series S and even split screen will also enjoy 60 FPS at that console's top resolution of 1080p and you'll be getting into matches faster thanks to improved loading performance. The PlayStation 5 will be getting all the above, but also haptic feedback from the console's DualSense controller, and haptic trigger feedback for ranged weapons as well. The PS5 version of the game will also support the PS5's new Activities functionality, allowing you to jump straight into a Solo, Duos or Squads queue without having to mess around in the menu screens. Crossplay is still functional across the formats, so you can continue to play with friends from your new console with progress transferring with you within the same console family (ie: Xbox One to Xbox Series X|S and PS4 to PS5) and as a bonus players on all platofrms will be getting a free Throwback Axe Pickaxe from Fortnite Chapter 1. Fortnite's next-gen versions will be available to download from November 10 on Xbox Series X|S and on November 12 and November 19 on the PlayStation 5 depending on your region. Source:VideoGamer
  20. Developer Nerial has announced that Orwell's Animal Farm—a choice-based narrative adventure game based on the famous novel—will be releasing on PC and mobile from December 10. The game comes from the developers of the excellent Reigns series and gives you the chance to see if you could run the titular farm better than Napoleon managed in the novel, or whether you'll wind-up ruling with an iron hoof with the populace under your dictatorship. Several characters from the book will appear, and the game promises scenarios both from said book and others based on more recent world events. There's also narration from Abubakar Salim who you may remember as Bayek in Assassin's Creed Origins. Orwell's Animal Farm releases on PC via Steam and mobile from December 10 and you can check out a trailer for the game below. Source:VideoGamer
  21. Riot Forge has announced a turn-based singleplayer RPG Ruined King: A League of Legends Story set for release on PC and consoles in early 2021. The game will be set in the universe of Riot's popular League of Legends MOBA, naturally, and will be developed by Airship Syndicate who were previously responsible for Darksiders: Genesis. It'll be a top down RPG and will be Riot's first of its previously announced all-new "completable" games, meaning there'll be a full story campaign for you to finish with six playable Champions from LoL including Miss Fortune, Pyke, Ahri, Braum, Yasuo and Illaoi. You can check out the announcement trailer for yourself below. Ruined King: A League of Legends Story will release on Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, Nintendo Switch and PC in "early 2021." Source:VideoGamer
  22. Swedish developer Sharkmob is working on a battle-royale game set in the Vampire: The Masquerade universe, the studio has announced over the weekend. Though details are yet thin on the ground, the company has released a teaser trailer for the project and it appears Paradox Interactive will be on publishing duties, which makes sense as they're also the publisher behind the upcoming RPG Vampire: The Masquerade Bloodlines 2, which is also set to release next year. Platforms and the like are yet to be announced, but Sharkmob itself was founded just three years ago by former The Division and Hitman devs, if that gives us any indication as to what we can expect. Presumably we'll hear more in the coming months, but in the meantime you can check out the short teaser below. The battle royale Vampire: The Masquerade title is aiming to launch in the latter half of 2021. Source:VideoGamer
  23. We now know what the next installment in Supermassive Games' The Dark Pictures anthology will be called House of Ashes thanks to a teaser trailer at the end of the latest game in the series, The Dark Pictures: Little Hope. Just as last year's Man of Medan ended on a trailer for the next game, so too has this one (so naturally, mild spoilers ahead although we won't be talking about Little Hope's ending) and as people have been completing it over the weekend, they've posted the trailer online meaning we know a little more bit about it. From what we see it looks like this time we're in the desert with a group of unnamed soldiers seemingly led by a woman that most believe is played by High School Musical actress Ashley Tisdale as they encounter an unseen force in a cave system that certainly has some The Decsent-looking vibes. We're also told that, all being well, this new installment should keep to the almost-yearly schedule they've stuck to so far, releasing in 2021. At the current time platforms and the like haven't been formally announced by Namco Bandai, but it's probably safe to at least expect it on Xbox and PlayStation consoles as well as PC. Assuming you don't want to wait until you complete Little Hope, you can check out the trailer for yourself below. The Dark Pictures: House of Ashes is set to launch at some point in 2021. Source:VideoGamer

Despre noi

Suntem o comunitate aparuta in anul 2010 ce are ca scop sa prezinte si sa aduca in calculatoarele voastre socializare, competitie, public si foarte multa actiune. Alatura-te celor 200.000 de membri iar impreuna vom dezvolta cat mai mult termenul de 'comunitate'

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